One of the top priorities for my FMP exhibition was to create an immersive environment that engaged the senses and the imaginations of my viewers. To achieve this goal would require the right space combined with the right technology both married to a carefully curated collection of images and sounds presented/ displayed in just the right way.
The path to this goal began with capturing images, moving and still, that would support the final vision. It also entailed recording hours of the sounds of the natural environment that could then be mixed and added to the video footage.
Upon entering the darkened hall, the visitor immediately encounters the sounds of Coul Links playing throughout the hall; surf, wind, birds, and sheep. The large display fixtures stand between the doorway and the far end of the hall mostly blocking the view of the large cinema screen. On each side of every fixture are photographs, individually placed and lit so that the viewer is presented with only the one image at eye level and of a size that evokes a sense of being in situ at Coul Links. The fixtures are set in a diamond pattern requiring the viewer to make their way around the perimeters of each unit and the installation as a whole. On three walls, purposefully placed to emulate a random encounter, are the miniature collages of fauna and flora which draw the viewer in close to examine what they have found. These miniatures seem in scale with the larger landscapes as if they belong together. The outer perimeter of the installation has photographs with views one would see from the perimeters of Coul Links just in the way that most people encounter the place. On the inner walls of the installation are photographs of places unfamiliar and unidentified on the interior of Coul Links that few people would know or would have encountered.
After reaching the far end of the display fixtures, the visitor is presented with a large cinema screen on which video taken from a drone across and around the entire expanse of Coul Links is playing. Sofas and tables and chairs invite the viewer to sit and relax while watching the videos and feel as though they are floating along above the links.
By creating an exhibition environment that stimulated visual, aural and proprioceptive senses, the immersive experience was achieved.